Slippery Rock
From DQWiki
Population: 800
Slippery Rock is home to a coven of 8 or 9 witches and warlocks who have a training agreement with the Seagate Guild for wiccan magics. As the coven bless the surrounding crops, livestock, and babies they are generally appreciated by the locals, and the last few years have seen a substantial increase in both population and standard of living in and around the town.
The road between Slippery Rock and Arn's Ferry appears to be a weak point between Alusia and other worlds, and strange disappearences involving mists and terrible creatures have occurred twice in the past decade.
| Table of contents |
Villages and Hamlets
Villages and Hamlets in the local area that report to the market town of Slippery Rock are:
Blight Ruins, Thok Ruins, Westwind Ruins, Tim’s Ruins, Byson Ruins
806 wk
The Dark Wall is quiet for the first time in years and no 'horsemen or goblin or undead' raiders are seen in the area in Autumn or Winter 806.
805 wk
Men-at-arms from Seagate take over from the Western Kingdon Church Knights as the main guards in the area. The Duke stations around 2,000 men at the wall.
804 wk
Some Church Knights decide that spending time as toads has given them a new understanding for the area, and have decided to leave the coven alone.
803 wk
With the threat of the Dark Circle and the building of fortifications, the town walls of Slippery Rock have become the centre of the south wall that runs from Regar's Keep all the way to the Sweetwater at Arn's Ferry.
801 wk
Darkwall started.
800 wk
Agents of what is said to be 'dark forces' are driven off by the coven members.
770 wk
Coven started and settlement started.
