From DQWiki
- Natural Habitat
- Rough, Plains
- Frequency
- Uncommon
- Number
- 6-30 (15)
- Description
- Skandars stand 7 feet tall. They have thick grey fur, yellow eyes, 4 arms and dog-like muzzles.
- Talents, Skills, and Magic
- Skandars will possess Merchant skills to at least Rank 4 and Beastmaster skills at Rank 4. They are not normally magic users but a few may experiment with magic (up to Rank 2 general knowledge spells only).
- Movement Rates
- Running: 225
| PS:
| 24-31
| MD:
| 25-35
| AG:
| 9-14
| MA:
| 1-15
| EN:
| 20-24
| FT:
| 25-31
|
| WP:
| 8-10
| PC:
| 12-17
| PB:
| 5-8
| TMR:
| 4
| NA:
| Fur absorbs 6 DP
|
- Weapons
- A skandar can attack 4 times a pulse in Melee or Close Combat with his claws (Base Chance: 45%, D10+3 damage). Sometimes they will bare weapons such as swords, battle axes, and heavy crossbows.
- Comments
- Skandars have a hot fiery temperament and are quick to anger, although they make their living from trade and not warfare. They tend to keep to themselves.