Rahne

From DQWiki

Rahne (http://www.dragonquest.org.nz/pc/dqc_view.php?dqc_id=000453) - Human E&E, played by Stephen.

At 5'5", with a medium build, Rahne is a polite and respectful young lady of the Akinrosi of Kinlu.

After hearing of the Seagate Guild from others in Amdijin house, Rahne left her home and people to become a Warrior-Philosopher in the strange lands of the far west. A life and calling that would never have been hers at home.

Rahne is usually dressed in robes or light armour in the style of Kinlu warriors and carries a Katana.

She lives in guild lodgings and occasionally works in the guild library or in Seagate to help pay for her spartan lifestyle.

Info for GMs

Description
Female human, 5'5", medium build, dark hair, usually dressed in robes or light armour in the style of Kinlu warriors and carries a Katana.
Visible Value
500-1,000 sp.
Party Roles
Warrior and Philosopher in training. Trainee Enchanter.
Goals
To follow her destiny and become a true warrior. A fate denied to her by class, race and gender at home.
Friends and Allies
Significant Neutrals
Met King Sigismund
Enemies
Languages
8 Common, 8 Akinrosi/Erelheine?, 1 Elvish, 2 Erelheine?.
Weapons
Katana, Short Bow
Main Skills
0 Warrior
U Philosopher
0 Courtier
0 Calligrapher
Main Spells
Non-Standard magic
None
Other Stuff of Note

History

Born to a respected family in the artisan class of the Amdijin House in Kinlu. A strong-willed and boyish child, she preferred play-fighting with her brothers over playing with other girls. Trained as a Calligrapher, Rahne was destined to marry the son of a musician. A week after the joyous news that her younger brother had been invited to undertake warrior training, Rahne failed to return from an errand in town, the next day a message arrived for her family stating that she was well and had left to follow her true destiny.

805-814 wk

805 wk

Travelled to Seagate via Kyoshin and Borovia to join the guild and train as an Enchanter.

Winter 805wk
Delivered a warning message from the guild to a party operating in Brastor. Then assisted them in completing their mission.
Winter 806wk
Assisted in the rescue of Cob and Peter Smith.
Spring 806wk
Saved a Dwarven Princess from the machinations of their god of war.
Summer 807wk
Scouting bandit activity in Westmarch (Aladar) for a mercenary hit squad hired by a group of Brandenburg merchants.