Basalic

From DQWiki

Basalic (http://www.dragonquest.org.nz/pc/dqc_view.php?dqc_id=000091) is a 1.7m (5'7") tall human Earth Mage with brown eyes, brown hair, and a tanned skin from outdoor living. He works as a farmer and horse breeder on Fireforge Farm, his ten acre freehold farm located about five miles upriver on the Sweetwater, from Seagate. His hobbies are rock collecting, exploring underground caves, and mountaineering. He's a good keen man and is willing to give nearly anything a go. Likes his ale, especially Bugman's Brew.

Is married to Flamis, a fire mage, and they have three children, a son, Emrys (born Autumn 796 WK) and two daughters: Rhiain (born Autumn 798 WK) & Cerys (born Spring 805 WK)

Currently the entire family has relocated to Bolton Manor so Basalic can assist Thorn in setting up the farms around the area. Fireforge Farm is currently still in his name but a resident farm manager/beast master looks after the place.

He was born in 771WK to a local farmer and was the fourth son. The young Basalic helped out on the family farm, but was fascinated by his uncle's (a retired Seagate adventurer) tales of adventure. So, when the father died, there wasn't really enough of the family farm to split up among the sons, Basalic decided to try his luck at this adventuring lark, and was full of ambition to become a strong force for Good and a Defender of the weak and downtrodden.

Well ... after several years of adventuring, he's still trying. He has become a skilled warrior but his dream of becoming a Paladin didn't quite work out, mainly due to his down to earth beliefs and managing to become the 'Forsaken of the Gods'. He has since become aligned to Thor, after a rather riotous party with the Asgardians. Because of this he is now considered a druidic earth mage, rather than the pacifistic one he once was.


Basalic's Warrior Guide


Table of contents

Magical Services etc

As well as providing a 'horsesitting' and horse training service at the farm, Basalic can also provide three month Lesser Enchantments (BC 76, rank 11) for other Guild adventurers. These are usually done at the Guild if this is the day of the Guild meeting or at the farm for the next week afterwards. He will charge 500sp per attempt. Outside that week, you would need to find him at Bolton Manor

Basalic has also recently obtained the Investment ritual and is offering scrolls of the following spells

  • Trollskin rank 12 (BC 79)- 1500sp.
  • Armour of Earth rank 15 (BC 88)- 1500sp
  • Strength of Stone (Endurance) rank 13 (BC 82) - 1300sp

Other scrolls can also be obtained on request.

As far as actual invested items go, the prices for those depend on how many charges and at what rank they are. The formulas for each are:

  • Trollskin: 250 * rank * num charges. At max rank of 12, that's 3000sp per charge. There are also the 'emergency lifesavers' (1 charge of Rank 1 trollskin) at 500sp each.
  • Armour of Earth: 200 * rank * num charges. At max rank of 15, that's 3000sp per charge
  • Strength of Stone: 200 * rank * num charges. At max rank of 13, that's 2600sp per charge

The base chances for each charge as the same as the scrolls.

Again, investments for other spells can be obtained on request.

Adventures

Talents etc

  • Coloured Darksight
  • Stoneskin (+1 NA)
  • Tattoo - Magic Sword (creates a flaming Broadsword +1/r SC +1/4r fire damage)
  • Tattoo - Shield of Chains (4 + 3/2r DEF)
  • Tattoo - Bear (can create a magical construct of a Kodiak Bear)
  • Able to quickdraw a weapon (as a free action), three times a day.

Major Items

  • Ice Biter: a broadsword with a permanent Weapon of Ice (+7SC, +2D)
  • Amulet of Diamonds (+2SC)
  • Amulet of Luck (+3MR +2 DEF)
  • Amulet of Amethyst (wards bad dreams)
  • Medal of Bravery (raises difficulty factor of fear checks by 1)
  • Composite Crossbow (SC 60 +9D) with 8 explosive heads (R 10 fireball)
  • Bound Stone Glaive (+2 damage +2 additional to creatures or Fire or Ice)
  • Portable Hole
  • Non magical drow half plate (AP 7)
  • Crossbow of Light (3 shots causing D+5 each or one shot causing D+13 per 3FT
  • Tinderbox of Firebrands
  • Weaponbelt of the Black Rocks (allows weapons to be carried without encumberance)
  • Blindside Ring (eliminates rear hexes)
  • Golden Shield of the Emperor (+3 damage, increases IV of weapon wielded)
  • Choker of Wind and Spikes (allows understanding of a language)
  • Egg of Warm Waterspout (creates water)
  • Black Mithral Armour of the Rose Knight [Prot: 12FT/5EN] - needs repair before Summer 09.
  • Trollskin ring (4 charges)
  • Wand of Earth range (allows Trollskin to be cast at extended ranges trading off effective rank)

Major Spells

  • Detect Aura - 20
  • Coloured Night Vision - 8
  •  
  • Healing - 7
  • Lesser Enchantment - 11
  •  
  • Hands of Earth - 6
  • Strength of Stone - 13
  • Armour of Earth - 15
  • Diamond Weapon - 7
  • Wall of Stone - 8
  • Tunnelling - 10
  • Trollskin - 12
  • Conjure Earth Elementals - 7
  • Control Earth Elementals - 7

Major Skills

  • Horsemanship - 8
  • Climbing (with rope use) - 5
  • Artisan (Husbander) - 7
  • Artisan (Farmer) - 7
  • Beastmaster(Horses) - 5
  • Warrior - 8
  • Ranger(Caverns) - 4

Major Weapons

  • Battleaxe - 7
  • Boomerang - 7
  • Broadsword - 6
  • Estoc - 6
  • Glaive - 9
  • Grenado - 4
  • Shield - 4
  • Large Crossbow - 5
  • Mattock - 5

Played by Keith Smith