Aurora
From DQWiki
Aurora (http://www.dragonquest.org.nz/pc/dqc_view.php?dqc_id=000196) Steelwind is a female elven airmage originally from Alfheim. She is 5'8" tall with long blond air, sky blue eyes and delicately pointed ears. She is also rather shy, and is rather easily embarrised, which can make her the target of other adventurer's jokes.
She originally just was a junior reporter for the Seagate Times but got rather curious about this adventuring thing and decided to try it for herself. So she became an Air Mage. She loves to fly and has a desire of being able to shapechange into a winged fae, probably a pixie or a sylph, so she can fly with her own wings. She also likes to make the occasional pun, usually bad ones.
She is rather nervous of deep water and is currently very reluctant to go on a seagoing vessel as she is now convinced that any ship she goes on will sink. So far, she has survived two ship sinkings and a crash.
Still works at the Seagate Times when not training or adventuring.
| Table of contents |
Adventures
- Autumn 801 - Runeation (http://dq.sf.org.nz/library/snau0102.pdf)
- Spring 801 - Fairy Flag Finding (http://dq.sf.org.nz/library/snsp0103.pdf)
- Autumn 802 - Where in Mystra are we? (Mystery in Mystra) (http://dq.sf.org.nz/library/snau0203.pdf)
- Winter 803 - Escorting the Lord (http://dq.sf.org.nz/library/snwi0301.pdf)
- Spring 803 - Dazed and Confused (Security Detail) (http://dq.sf.org.nz/library/snsp0303.pdf)
- Winter 805 - Let's Try That Again (Missing Brewery)
- Winter 805 - Hive Mind (http://dq.sf.org.nz/library/snwi0506.pdf)
- Autumn 806 - Kidnappers will Rue the Day
- Spring 807 - Horse Thieves
Major Items
- Negligee of Protection (+3 AP)
- The Cup of the Twelfth Djinn (gives bonuses to summon air elementals)
- Scroll of Preserving the Dead
- Sgain Dubh (Black Dagger) - a small dagger that can be concealed (has the same SC and D as a normal one)
- Amulet of Luck (+3 MR +2 DEF)
- Amulet of Elderflowers (proof against Evil Eye)
- Amulet of Bloodstone (20% less chance of infections)
- Fae Daisy Chain Charm (+10MR versus fae magic, +30MR to non-royal fae charms, +20% improvement on reaction rolls with fae)
- Pending Partial Protection from Chronomatic Reset
Major Spells
- Calm - 6
- Feather Fall - 7
- Mage Wind - 7
- Mist - 6
- Speak to Avians - 6
- Vapour Breathing - 6
- Arrow Flight - 6
- Flying - 6
- Resist Cold - 7
- Air Blast - 6
- Conjuring Air Elemental - 6
- Summon and Bind Cloud - 7
- Air Spring - 6
Major Skills
- Horsemanship - 5
- Flying - 7
Played by Keith Smith
Categories: Character | Air Mage | Elves | Keith Smith
